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	<title>MacBlogz - One Stop Apple News &#187; Adobe</title>
	<atom:link href="http://www.macblogz.com/adobe/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.macblogz.com</link>
	<description>Bridging the Apple Community and Keeping Tabs on the Rumor Mill.</description>
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		<title>Adobe&#8217;s First Full-Blown Flash Player for Smartphones Announced, No iPhone</title>
		<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/</link>
		<comments>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 08:56:19 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple, Inc.]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile market]]></category>
		<category><![CDATA[opinions]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=1348</guid>
		<description><![CDATA[Adobe Systems has announced that its first full-blown multimedia Flash player aimed at smartphones will be released by the end of the year, yet Apple remains steadfast in its opposition against the media player making its way to the iPhone.

Adobe is claiming that Google, Microsoft, Palm and Nokia will all be releasing either platforms, or [...]


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			<content:encoded><![CDATA[<p><strong>Adobe Systems has announced that its first full-blown multimedia Flash player aimed at smartphones will be released by the end of the year, yet Apple remains steadfast in its opposition against the media player making its way to the iPhone.<br />
</strong></p>
<p><img class="alignright" style="margin: 6px 8px; float: right;" src="http://www.macblogz.com/Media/2008/10/adobe-logo.jpg" alt="Adobelogo" width="320" height="320" />Adobe is claiming that Google, Microsoft, Palm and Nokia will all be releasing either platforms, or phones that will be able to play the same videos and <a href="http://www.macblogz.com/2008/10/15/adobe-creative-suite-4-now-shipping-flash-10-released/">flash-based</a> applications as their desktop and notebook counterparts.</p>
<p>At this week&#8217;s <a href="http://www.mobileworldcongress.com/" onclick="pageTracker._trackPageview('/outgoing/www.mobileworldcongress.com/?referer=');">Mobile World Congress</a> in Barcelona, Spain, Adobe will be demonstrating a beta build of their upcoming Flash 10 for smartphones. However, in direct response to the obvious holdouts, Adobe said that it was &#8220;not close to delivering Flash players that would work with Apple Inc.&#8217;s iPhone or Research in Motion Ltd.&#8217;s BlackBerry,&#8221; according to a <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&#038;articleId=9127986" onclick="pageTracker._trackPageview('/outgoing/www.computerworld.com/action/article.do?command=viewArticleBasic_038_articleId=9127986&amp;referer=');">report over at</a> <i>Computerworld</i>.</p>
<p>This comes as no surprise given Apple&#8217;s longtime opposition to both mobile versions and desktop versions of Adobe&#8217;s flash player. Apple&#8217;s intentions with web technology revolve around open standards, and Flash does not. With <a href="http://www.macblogz.com/2008/12/23/reflection-was-this-summers-mobile-me-meltdown-worth-it/">Mobile Me</a>, and now <a href="http://www.macblogz.com/2009/01/06/apple-unveils-iwork-09-cloud-computing-push-was-true/">iWork.com</a>, Apple has <a href="http://www.macblogz.com/2009/01/01/apples-new-cloud-offerings-may-be-mostly-free/">made it clear</a> that anything Adobe thinks Flash is needed for, can alternatively be done with open, scalable technology such as Ajax, high-level programming languages such as JSON and frameworks like <a href="http://www.sproutcore.com/" onclick="pageTracker._trackPageview('/outgoing/www.sproutcore.com/?referer=');">Sproutcore</a>. A similar open-source application framework is <a href="http://cappuccino.org/" onclick="pageTracker._trackPageview('/outgoing/cappuccino.org/?referer=');">Cappucino</a>, and aside from Mobile Me and iWork.com, <a href="http://280slides.com/" onclick="pageTracker._trackPageview('/outgoing/280slides.com/?referer=');">280 slides</a> is a wonderful example of what these open-standards can deliver.</p>
<p>&#8220;We&#8217;ve made a lot of progress, but there is still a lot of engineering work to be done,&#8221; said Anup Murarka, director of partner development and technology strategy for Adobe&#8217;s platform business unit, <I>Computerworld</i> explains. &#8220;We&#8217;re working with Apple on what we have,&#8221; Murarka said. &#8220;We&#8217;re committed to make the Flash plug-in work on the iPhone.&#8221; And with RIM, Adobe has made even <i>less</i>progress. Of note, Adobe says that it has optimized the Flash player&#8217;s performance specifically on the iPhone&#8217;s ARM v6 CPU, as well as the ARM v7 which Palm is planned to be using for the <a href="http://" onclick="pageTracker._trackPageview('/outgoing/?referer=');">upcoming Palm Pre</a>.</p>
<p>&#8220;We&#8217;ve had some initial conversations and are evaluating different approaches to be taken,&#8221; Murarka said. &#8220;There is a lot of interest from BlackBerry enterprise customers to be able to build Flash apps. But there is no working solution yet.&#8221;</p>
<p>Reports between Apple and Adobe surrounding Flash have been ongoing. For the most part, we cannot see Apple allowing any version of Flash to run on the iPhone. As it currently stands, the only real relevance Flash has anymore is for web video. The FLV video format remains so ubiquitous, that until something comes along that catches on faster, with better quality, Flash will stick around. Apple is pushing their H.264 format hard, and a <a href="http://www.apple.com/pr/library/2007/06/20youtube.html" onclick="pageTracker._trackPageview('/outgoing/www.apple.com/pr/library/2007/06/20youtube.html?referer=');">deal with Youtube last year</a> proved that other major players aren&#8217;t married to Flash. As we&#8217;ve <a href="http://www.macblogz.com/2008/09/30/if-apples-iphone-gets-flash-it-better-have-an-off-setting/">previously explained</a>, if the iPhone&#8217;s mobile Safari gets Flash, it better have an &#8220;off&#8221; setting.</p>


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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Adobe Creative Suite 4 Now Shipping, Flash 10 Released</title>
		<link>http://www.macblogz.com/2008/10/15/adobe-creative-suite-4-now-shipping-flash-10-released/</link>
		<comments>http://www.macblogz.com/2008/10/15/adobe-creative-suite-4-now-shipping-flash-10-released/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 15:56:15 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=869</guid>
		<description><![CDATA[Adobe has finally announced that its new Creative Suite 4 bundles of software have now begun shipping, or available for direct download. Alongside the vast improvements to Adobe&#8217;s flagship products, the ubiquitous Flash player has been upgraded to version 10.

New in Adobe CS4 is an improved version of Photoshop CS4, which gained some additional Mac [...]


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			<content:encoded><![CDATA[<p><strong>Adobe has finally announced that its new Creative Suite 4 bundles of software have now begun shipping, or available for direct download. Alongside the vast improvements to Adobe&#8217;s flagship products, the ubiquitous Flash player has been upgraded to version 10.</strong><br/></p>
<p><center><img src="http://www.macblogz.com/Media/2008/10/adobe-logo.jpg" alt="cs4" /></center><br/></p>
<p>New in Adobe CS4 is an improved version of Photoshop CS4, which gained some additional Mac support, as well as some much needed improvements, such as <a href="http://www.macblogz.com/2008/09/24/photoshop-cs4-adds-support-for-current-multi-touch-trackpads/">official support</a> for Apple’s existing multi-touch trackpads. Seeing as how Apple unveiled a new line of notebooks yesterday (which utilize multi-touch gestures), as well as <i>new</i> multi-touch gestures, Adobe&#8217;s software should be even easier and more powerful to use for Mac users.</p>
<blockquote><p><medium>&#8220;Creative Suite 4 and Flash Player 10 introduce vital time-saving features, new levels of integration and the jaw-dropping innovations our design and developer customers expect from us,&#8221; said John Loiacono, senior vice president, Creative Solutions Business Unit at Adobe. &#8220;CS4 continues to fulfill our promise to customers to break down more barriers in cross-media workflows, while also providing new services and collaboration tools that help them manage complex client demands.&#8221;</medium></p></blockquote>
<p>Adobe&#8217;s new Creative Suite bundles can be purchased from their <a href="https://store1.adobe.com/cfusion/store/index.cfm?store=OLS-US&#038;NR=0#loc=en_us&#038;rangeUpper=6%2C0%2C65%2C0&#038;HTMLVerRedirect=true&#038;returnURL=%2Fcfusion%2Fstore%2Fhtml%2Findex.cfm%3Fstore%3DOLS-US%26&#038;store=OLS-US&#038;NR=0&#038;view=ols_cat&#038;viewName=Adobe%20Store%20-%20North%20America&#038;pageNotFound=0&#038;PID=1989299" onclick="pageTracker._trackPageview('/outgoing/store1.adobe.com/cfusion/store/index.cfm?store=OLS-US_038_NR=0_loc=en_us_038_rangeUpper=6_2C0_2C65_2C0_038_HTMLVerRedirect=true_038_returnURL=_2Fcfusion_2Fstore_2Fhtml_2Findex.cfm_3Fstore_3DOLS-US_26_038_store=OLS-US_038_NR=0_038_view=ols_cat_038_viewName=Adobe_20Store_20-_20North_20America_038_pageNotFound=0_038_PID=1989299&amp;referer=');">official online store</a>. You can also purchase upgrades and single applications from the online store.</p>
<p><strong>• Design Premium</strong> (Upgrade: $599, Full:$1799)<br />
<strong>• Design Standard</strong> (Upgrade: $499, Full:$1399)<br />
<strong>• Web Premium</strong> (Upgrade: $599, Full:$1699)<br />
<strong>• Web Standard</strong> (Upgrade: $399, Full:$999)<br />
<strong>• Production Premium</strong> (Upgrade: $599, Full:$1699)<br />
<strong>• Master Collection</strong> (Upgrade: $899, Full:$2499)</p>


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		</item>
		<item>
		<title>If Apple&#8217;s iPhone Gets Flash, It Better Have An &#8220;OFF&#8221; Setting</title>
		<link>http://www.macblogz.com/2008/09/30/if-apples-iphone-gets-flash-it-better-have-an-off-setting/</link>
		<comments>http://www.macblogz.com/2008/09/30/if-apples-iphone-gets-flash-it-better-have-an-off-setting/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 05:51:41 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple, Inc.]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[opinions]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=795</guid>
		<description><![CDATA[Adobe&#8217;s Flash has been a heavily debated topic of discussion amongst Apple and iPhone users alike. While some users demand the ability to view flash content on the iPhone, open standards advocates think it&#8217;s a step in the completely wrong direction. Apple has maintained its firm stance on keeping Flash off of their platform, and [...]


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			<content:encoded><![CDATA[<p><strong>Adobe&#8217;s Flash has been a heavily debated topic of discussion amongst Apple and iPhone users alike. While some users demand the ability to view flash content on the iPhone, open standards advocates think it&#8217;s a step in the completely wrong direction. Apple has maintained its firm stance on keeping Flash off of their platform, and for the sake of the iPhone, let&#8217;s hope it stays that way.</strong><br/></p>
<p><center><img src="http://www.macblogz.com/Media/2008/9/flashiphone.jpg" alt="iphone flash" /></center></p>
<p>A recent remark made by Adobe&#8217;s Senior Director of Engineering, Paul Betlem at the Flash On The Beach (FOTB) conference in Brighton: <medium>&#8220;My team is working on Flash on the iPhone, but it’s a closed platform.’ He noted that Apple makes all the decisions, so in other words, the ball is in Apple’s yard at this time. If Apple says yes, Adobe will have the player available in a very short time.” </medium></p>
<p>At a shareholder meeting earlier this year (referring to a gap in Adobe&#8217;s current Flash offerings), Apple CEO Steve Jobs explained that there is a &#8220;missing product in the middle somewhere,&#8221; and that there are &#8220;architectural limitations within Flash itself,&#8221; that can be blamed for the lack of iPhone support. Flash lite is too puny and a full version of Flash simply won&#8217;t perform well on the iPhone. Flash is very processor intensive, running all of those animations is simply not within reach for a mobile browser, nor is it necessary. The entire Flash platform within itself is a very touchy subject for many. My personal belief is that it is more pollution than good. The entire concept of the product being integrated within an open code environment like Apple&#8217;s iPhone makes me cringe. The idea that iPhone users would soon see Flash advertisements and horrid navigation components, while browsing in Mobile Safari isn&#8217;t particularly appealing.</p>
<p>With the recent remarks made, Adobe has essentially put the ball in Apple&#8217;s court. If Apple agrees, Adobe says they&#8217;ll have a version of Flash running on the iPhone in no time. If this happens, there <strong> better be an &#8220;Off&#8221; setting in Safari.</strong> Assuming the massive long shot that Apple will enable Flash support, a &#8220;Flash Off&#8221; setting should be the very least of what we should expect. Another way Apple could appease to all sides would be to develop a &#8220;Flash for iPhone&#8221; Mobile Safari plugin and distribute it via the App Store. Users could download this Safari Plugin and then enable or disable Flash support as they like. In order for this to work though, Apple would need to change its iPhone SDK Developer Guidelines which state that &#8220;all third-party software be released as standalone applications rather than as plug-ins.&#8221; Not likely to happen.</p>
<p>If Apple indeed enabled Flash support on the iPhone, users would then need an iPhone &#8220;Flash Video&#8221; player and the chances of that happening are about the same as seeing Steve Ballmer himself using an iPhone. Apple would never enable support for a competing media format on the iPhone. iTunes is the bread and butter that holds everything together for most users (and Apple). Allowing users to bypass Apple&#8217;s ecosystem and iTunes altogether is not within Apple&#8217;s best interest. Apple is not focused on supporting Flash on the iPhone, at least not while Steve Jobs holds the reigns. An Adobe spokesman Ryan Stewart, noted the following in a company blog post: &#8220;No one aside from [Apple chief executive] Steve Jobs has any idea if or when it&#8217;s coming. Everyone I talk to doesn’t know anything.&#8221; </p>
<p>What can&#8217;t be forgotten here is Apple&#8217;s intentions behind most of their reasoning. Aside from the format wars, Adobe&#8217;s Flash is a closed code environment. For the most part, it&#8217;s completely un-indexable, which means Google, Yahoo, Ask, MSN and all search engines have a difficult time reading Flash content. Additionally, Apple is very controlling when it comes to the way their content is displayed. The iPhone SDK offers developers standard interface components, (buttons, input fields, icons) that Apple encourages developers to use, in the hopes of achieving a cross-application unified experience on the iPhone. Adobe&#8217;s Flash doesn&#8217;t integrate well with Apple&#8217;s end vision for user interface perfection. It&#8217;s a clash of fundamental control that Apple is not willing to relinquish.</p>
<p>Any way you look at the situation, Apple would need to alter <i>something</i> to enable Flash support on the iPhone. Either they alter their Developer Guidelines, rework Mobile Safari, or give up some user interface control. All three of them seem like extreme long shots, especially if you look at the way the iPhone as a platform and the App Store have been evolving.</p>


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		</item>
		<item>
		<title>Photoshop CS4 Adds Support For Current Multi-Touch Trackpads</title>
		<link>http://www.macblogz.com/2008/09/24/photoshop-cs4-adds-support-for-current-multi-touch-trackpads/</link>
		<comments>http://www.macblogz.com/2008/09/24/photoshop-cs4-adds-support-for-current-multi-touch-trackpads/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 15:37:30 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple Hardware]]></category>
		<category><![CDATA[Apple Notebooks]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=767</guid>
		<description><![CDATA[Adobe unveiled their much anticipated Creative Suite 4 series of applications yesterday. Of note was a new and improved version of Photoshop CS4, which gained some additional Mac support, as well as some much needed improvements.

Contrary to some other applications within the CS4 suite, Photoshop actually has been improved. Even though there were some interface [...]


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			<content:encoded><![CDATA[<p><strong>Adobe <a href="http://www.macblogz.com/2008/09/23/adobe-creative-suite-4-available-photoshop-gets-a-boost/">unveiled</a> their much anticipated Creative Suite 4 series of applications yesterday. Of note was a new and improved version of Photoshop CS4, which gained some additional Mac support, as well as some much needed improvements.</strong><br/></p>
<p><center><img src="http://www.macblogz.com/Media/2008/9/Pscs4_1.jpg" alt="photoshop cs4" width="563" height="429" /></center><br/></p>
<p>Contrary to some <a href="http://www.macblogz.com/2008/05/28/adobe-dreamweaver-cs4-still-smells-like-windows/">other applications</a> within the CS4 suite, Photoshop actually has been improved. Even though there were some interface discrepancies at first, <a href="http://www.macblogz.com/2008/09/03/feature-adobe-creative-suite-4-sneak-peak-on-september-23-video-john-nack-interview/">John Nack and Adobe</a> have figured it all out, and Photoshop CS4 looks great.</p>
<blockquote><p><medium>I have been using the Photoshop CS4 beta for a few months now, and it flies. It even runs well on my little Hackintosh (although some of the filters render slowly). The big Mac-specific feature is support for the multi touch pads found on the MacBooks Air and Pro. You can pinch to zoom in and out, twist the image and also &#8220;throw&#8221; the picture across the screen: if you hold the space bar down, click and drag the image when it is zoomed in and then let go, the picture will continue to move before slowing and coming to rest. It&#8217;s very similar to the scrolling on the iPhone, Charlie Sorrel <a href="http://blog.wired.com/gadgets/2008/09/photoshop-cs4-e.html" onclick="pageTracker._trackPageview('/outgoing/blog.wired.com/gadgets/2008/09/photoshop-cs4-e.html?referer=');">writes for Wired.com.</a></medium></p></blockquote>
<p>Adobe has officially added support for Apple&#8217;s existing multi-touch trackpads. Currently, the only notebooks Apple offers with this trackpad are the Macbook Pro and Macbook Air. However, several <a href="http://www.macblogz.com/2008/09/15/new-macbooks-confirmed-for-next-month-led-display-and-aluminum-casing/">rumors point</a> to a notebook line overhaul, which could include a special trackpad here or there. Sorrel goes onto explain how another great hardware feature, that both PC and Mac users benefit from, is Photoshop&#8217;s new GPU acceleration, which put more load onto the graphics card, leaving the processor alone. </p>
<blockquote><p><medium>Because these cards are made to process lots of data in parallel (all at the same time), the performance boost is quite surprising. One more thing which will keep Mac-heads happy: Command-tilde finally switches between open windows, just like all other Mac applications. It&#8217;s a small change, but it takes care of a big frustration.</medium></p></blockquote>
<p>Additionally, <a href="http://www.macrumors.com/" onclick="pageTracker._trackPageview('/outgoing/www.macrumors.com/?referer=');">MacRumors</a> points out that &#8220;While Apple provides basic multi-touch support in its own applications such as Safari and iPhoto, one 3rd party application called <a href="http://wcrawford.org/2008/02/28/everytime-i-think-about-you-i-touch-my-cell/" onclick="pageTracker._trackPageview('/outgoing/wcrawford.org/2008/02/28/everytime-i-think-about-you-i-touch-my-cell/?referer=');">MultiClutch (beta)</a> allows you to add custom keyboard shortcuts to multi-touch gestures on your MacBook Air or MacBook Pro. &#8220;</p>


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		<title>Adobe Creative Suite 4 Available, Photoshop Gets A Boost</title>
		<link>http://www.macblogz.com/2008/09/23/adobe-creative-suite-4-available-photoshop-gets-a-boost/</link>
		<comments>http://www.macblogz.com/2008/09/23/adobe-creative-suite-4-available-photoshop-gets-a-boost/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 14:40:23 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=757</guid>
		<description><![CDATA[Adobe has unveiled Creative Suite 4, its latest software packages aimed at creative and production professionals. Many details have emerged and the entire creative suite is available via Adobe&#8217;s online store. 

Back on September 3rd, we gave you a Sneak Peak at Adobe&#8217;s CS4, as well as a video interview with John Nack (Adobe Photoshop&#8217;s [...]


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			<content:encoded><![CDATA[<p><strong>Adobe has unveiled Creative Suite 4, its latest software packages aimed at creative and production professionals. Many details have emerged and the entire creative suite is available via Adobe&#8217;s online store. </strong></p>
<p><center><img class="alignnone" width="232" height="139" alt="adobe cs4" src="http://www.macblogz.com/Media/2008/5/AdobeCS4.jpg" style="margin: 10px 12px; float: none;"/></center></p>
<p>Back on September 3rd, we gave you a <a href="http://www.macblogz.com/2008/09/03/feature-adobe-creative-suite-4-sneak-peak-on-september-23-video-john-nack-interview/">Sneak Peak</a> at Adobe&#8217;s CS4, as well as a video interview with John Nack (Adobe Photoshop&#8217;s Principal Product Manager). Today, the company has unveiled its suite of applications, which are available for purchase <a href="https://store1.adobe.com/cfusion/store/index.cfm?store=OLS-US&#038;view=ols_prod&#038;category=/Applications/CSMasterCollection&#038;distributionMethod=FULL&#038;nr=0&#038;promoid=DTELJ" onclick="pageTracker._trackPageview('/outgoing/store1.adobe.com/cfusion/store/index.cfm?store=OLS-US_038_view=ols_prod_038_category=/Applications/CSMasterCollection_038_distributionMethod=FULL_038_nr=0_038_promoid=DTELJ&amp;referer=');">here.</a> Of note, <a href="http://news.cnet.com/8301-13580_3-10048014-39.html" onclick="pageTracker._trackPageview('/outgoing/news.cnet.com/8301-13580_3-10048014-39.html?referer=');">CNet</a> is reporting that <a href="http://www.macblogz.com/2008/09/03/feature-adobe-creative-suite-4-sneak-peak-on-september-23-video-john-nack-interview/">rumors</a> about the GPU accelerated Photoshop, were indeed true:</p>
<blockquote><p><medium>The new version of Adobe&#8217;s flagship software product takes its first steps in using the graphics processing unit, or GPU, said John Nack, principal product manager for Adobe Photoshop. For example, the graphics chip helps Photoshop CS4 fluidly zoom in and out, rotate the canvas so artists can reorient an image for the best sketching angle, display and manipulate 3D objects, and handle color correction.<br />
<br/>&#8220;It&#8217;s not lost on us that when you look at the rate of GPU power advancement, there&#8217;s an enormous wealth of cycles we can take advantage of now,&#8221; Nack said. &#8220;The rate of price drop and performance gain has been off the charts.&#8221; </medium></p></blockquote>
<p>&#8220;Pixel Blender&#8221; is a feature that Adobe has been working on which gives users the ability to quickly apply various special effects. Nack explains that this feature will most likely be a free update from <a href="http://labs.adobe.com/" onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/?referer=');">Adobe Labs.</a></p>
<p>&#8220;Adobe Photoshop CS4 will cost $699 and ship in October. Existing Photoshop CS3, Photoshop CS2, or Photoshop CS owners can upgrade for $199. Adobe Photoshop Extended will cost $999 and existing Photoshop CS3 Extended, Photoshop CS2 or Photoshop CS owners can upgrade for $349.&#8221;</p>
<p>[Attribution: <a href="http://www.macrumors.com/2008/09/23/adobe-unveils-creative-suite-cs4-gpu-accelerated-photoshop/" onclick="pageTracker._trackPageview('/outgoing/www.macrumors.com/2008/09/23/adobe-unveils-creative-suite-cs4-gpu-accelerated-photoshop/?referer=');">MacRumors</a>]</p>


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		<title>Feature: Adobe Creative Suite 4 Sneak Peak on September 23; Video: John Nack Interview</title>
		<link>http://www.macblogz.com/2008/09/03/feature-adobe-creative-suite-4-sneak-peak-on-september-23-video-john-nack-interview/</link>
		<comments>http://www.macblogz.com/2008/09/03/feature-adobe-creative-suite-4-sneak-peak-on-september-23-video-john-nack-interview/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 12:22:48 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=637</guid>
		<description><![CDATA[On September 23, 2008 Adobe will be offering a sneak peak of its flagship product, Creative Suite 4. Users can signup for a webcast, which will feature the new applications being used, as well as showcase new enhancements and &#8220;major improvements&#8221; to Adobe&#8217;s popular application suite.


In May, Adobe made three betas available for download, DreamWeaver, [...]


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			<content:encoded><![CDATA[<p><strong>On September 23, 2008 Adobe will be offering a sneak peak of its flagship product, Creative Suite 4. Users can signup for a webcast, which will feature the new applications being used, as well as showcase new enhancements and &#8220;major improvements&#8221; to Adobe&#8217;s popular application suite.</strong><br />
<br/></p>
<p><img class="alignright" style="margin: 10px 12px; float: right;" src="http://www.macblogz.com/Media/2008/5/AdobeCS4.jpg" alt="adobe cs4" width="232" height="139" /><br />
In May, Adobe made three betas available for <a href="http://labs.adobe.com/" onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/?referer=');">download</a>, DreamWeaver, Fireworks and Soundbooth. All three applications will be part of the upcoming Creative Suite 4. We <a href="http://www.macblogz.com/2008/05/27/adobe-cs4-right-around-the-corner/">reported</a> the following.</p>
<blockquote><p><medium>Three new betas from Adobe have been <a onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/?referer=');pageTracker._trackPageview('/outgoing/labs.adobe.com/?referer=http://www.macblogz.com/?s=CS4');" href="http://labs.adobe.com/">released</a> and made available for download including Dreamweaver (web-design software), Fireworks (web-optimization software), and Soundbooth (audio-production software). Although the next version of Photoshop (photo-editing software) has not been made available for download, enhancements such as taking advantage of hardware it hasn’t tapped before: graphics cards and physics processors, have been announced.<br />
<br/>Adobe is completely denying any version of CS4 to be shipping in October. They don’t deny that something is cooking (in the works), but no launch date is set and furthermore, has never been released. Read full denial by Adobe’s vice president John Nack <a onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/05/oct_1.html?referer=');pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/05/oct_1.html?referer=http://www.macblogz.com/?s=CS4');" href="http://blogs.adobe.com/jnack/2008/05/oct_1.html">here</a>.</medium></p></blockquote>
<p>Additionally, around the same time period, Adobe was denying all claims that any version of CS4 existed. Maybe they were trying to keep us guessing as much as they could before inevitably releasing a webcast to tickle us a little before the launch. Users can sign up for the webcast by visiting <a href="http://adobe.istreamplanet.com/" onclick="pageTracker._trackPageview('/outgoing/adobe.istreamplanet.com/?referer=');">this website</a> and submitting a valid email address. You can then choose what timezone suits you best for viewing the CS4 Sneak Preview on September 23rd.</p>
<p>As I&#8217;ve metioned before, &#8220;Having test-driven the new Adobe Dreamweaver beta myself, you can download it <a href="http://labs.adobe.com/technologies/dreamweavercs4/" onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/technologies/dreamweavercs4/?referer=');">here</a>, (and see some screenshots <a href="http://www.adobe.com/devnet/logged_in/sfegette_dwcs4_beta.html" onclick="pageTracker._trackPageview('/outgoing/www.adobe.com/devnet/logged_in/sfegette_dwcs4_beta.html?referer=');">here</a>) I have not seen ONE feature or improvement that would sway me from Panic’s Coda.&#8221; Which has recently been <a href="http://www.macblogz.com/2008/08/26/panic-releases-coda-15-baked-in-subversion/">upgraded</a> to version 1.5, with Subversion baked right in.</p>
<p>John Nack, Adobe Photoshop’s Principal Product Manager, has a <a href="http://blogs.adobe.com/jnack/2008/05/oct_1.html" onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/05/oct_1.html?referer=');">personal blog</a> in which he reveals perhaps the closest insider information available about Adobe. Alleged leaked <a href="http://www.macblogz.com/Media/2008/9/pscs4ss.jpg">screenshots</a> from Adobe&#8217;s upcoming Photoshop CS4, for which no beta download was available, caused <a href="http://blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html" onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html?referer=');">quite a stir</a> around the community. Users were complaining about everything from the new interface being too grey, to everything being too close together. Nack <a href="http://blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html" onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html?referer=');">responded</a> on his personal blog, and with a <a href="http://www.youtube.com/watch?v=p-twq85H0CU&#038;eurl=http://blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html" onclick="pageTracker._trackPageview('/outgoing/www.youtube.com/watch?v=p-twq85H0CU_038_eurl=http_//blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html&amp;referer=');">video</a> on Youtube, hoping to clear up any misconceived notions about the upcoming Photoshop release. Additionally, when various sites <a href="http://gizmodo.com/393137/photoshop-cs-4-will-use-your-graphics-card-to-run-at-light-speed-do-fancy-3d-tricks" onclick="pageTracker._trackPageview('/outgoing/gizmodo.com/393137/photoshop-cs-4-will-use-your-graphics-card-to-run-at-light-speed-do-fancy-3d-tricks?referer=');">repeated</a> information, and apparently <a href="http://www.electronista.com/articles/08/05/23/adobe.cs4.gpu.use/" onclick="pageTracker._trackPageview('/outgoing/www.electronista.com/articles/08/05/23/adobe.cs4.gpu.use/?referer=');">completely made up</a> a release date for CS4, John Nack responded as follows:</p>
<blockquote><p><medium>I&#8217;m not feeling a lot of confidence in the tech press these days.  People just make up whatever they want, creating a bunch of expectations &#038; misperceptions that people like me have to try to unravel.  There&#8217;s no disincentive to doing so: the sites still get their ad impressions, and clearly bloggers and readers are all too happy to take what they read at face value.</medium></p></blockquote>
<p><center><embed src="http://blip.tv/play/gZcbw9JLhKZf" type="application/x-shockwave-flash" width="590" height="360" allowscriptaccess="always" allowfullscreen="true"></embed> </center><br/></p>
<p>AppleInsider <a href="http://www.appleinsider.com/articles/08/09/02/adobe_set_to_take_the_wraps_off_creative_suite_4_0.html" onclick="pageTracker._trackPageview('/outgoing/www.appleinsider.com/articles/08/09/02/adobe_set_to_take_the_wraps_off_creative_suite_4_0.html?referer=');">continues</a> to explain, &#8220;Adobe is planning a slew of enhancements in Flash CS4 (codenamed Diesel) that have resonated well with early testers, leading some to bill upgrade as &#8220;the best thing&#8221; to happen to Flash in quite some time. Among these will be a completely new &#8220;and proper&#8221; timeline dubbed Motion Editor, as well as a new object-based motion tween model. Other enhancements bound for Flash CS4 reportedly include an &#8220;Inverse kinematics&#8221; tool for building complex animations and 3D rotation support.&#8221;</p>
<p>They continue to say that &#8220;People familiar with the ongoing development of Creative Suite 4.0 say a good chunk of Adobe&#8217;s resources for the project were devoted to bringing two applications acquired from Macromedia &#8212; Dreamweaver and Fireworks &#8212; up to spec with its existing flagship offerings. However, the company is expected to tout a handful of significant enhancements to both Photoshop and Flash.&#8221;</p>
<p>With whatever new feature sets, panel enhancements or interface improvements we may see, I genuinely hope that Adobe&#8217;s upcoming Creative Suite 4 smells a little less like Windows, and feels a little more native to Mac OS X.</p>
<p><br/></p>
<p>John Nack Video Interview from <a href="http://frederickvan.com/blog/2008/07/21/john-nack-photoshop-principal-product-manager/" onclick="pageTracker._trackPageview('/outgoing/frederickvan.com/blog/2008/07/21/john-nack-photoshop-principal-product-manager/?referer=');">Frederick Vann</a></p>


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		<title>[video] Photoshop CS4 Interface (Adobe says not mandatory to use)</title>
		<link>http://www.macblogz.com/2008/06/22/video-photoshop-cs4-interface-adobe-says-not-mandatory-to-use/</link>
		<comments>http://www.macblogz.com/2008/06/22/video-photoshop-cs4-interface-adobe-says-not-mandatory-to-use/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 20:50:04 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[OS X]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=208</guid>
		<description><![CDATA[A few weeks ago, I read John Nack&#8217;s personal blog discussing Adobe&#8217;s intentions to release CS4, along with a new and &#8220;improved?&#8221; interface.

&#8220;We&#8217;ve been working hard to make the interfaces of the various apps more consistent.  Because the Adobe Fireworks and Dreamweaver betas are available on Adobe Labs, you can now see some of [...]


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			<content:encoded><![CDATA[<p>A few weeks ago, I read <a href="http://blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html" onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/06/future_photoshop_ui.html?referer=');">John Nack&#8217;s</a> personal blog discussing Adobe&#8217;s intentions to release CS4, along with a new and &#8220;improved?&#8221; interface.<br/><br />
<center><img src='http://www.macblogz.com/Media/2008/6/PS4_interface.jpg' alt='new photoshop cs4 interface shot' class='alignnone' /></center><br/></p>
<p>&#8220;We&#8217;ve been working hard to make the interfaces of the various apps more consistent.  Because the Adobe Fireworks and Dreamweaver betas are available on Adobe Labs, you can now see some of the interface changes that will appear in the next version of Photoshop as well.  I&#8217;d like to address some of the concerns and questions I hear bubbling up.  In particular, I hope to put Mac users&#8217; minds at ease about a few things.&#8221; John explains.</p>
<p>&#8220;I believe Adobe teams need to work hard to make their products feel like polished, native citizens on each OS.  Deviation from the norm for its own sake is unhelpful.  Having said that, OS conventions should support innovation, not stifle it.  If we can improve functionality (e.g. enabling more flexible document resizing) without imposing any burden (extra UI chrome, etc.), why shouldn&#8217;t we? Our job is about functionality, not ideology.  Whatever works best, wins.  Obviously the Apple development teams feel free to depart from strict adherence to the baseline OS when they feel that doing so would benefit their customers.  I&#8217;d argue that Adobe teams should have similar latitude.&#8221; He continues to explain.<br />
<br/><br />
The designers pointed out that the app frame has a number of advantages:</p>
<ul>
<li>It facilitates N-up (2-up, 3-up, etc.) document layouts that adapt as you adjust the interface.  Think &#8220;live window tiling&#8221;&#8211;great for comparing, compositing, etc.</li>
<li>It makes it easier to move the entire application and its contents, including from one monitor to another.</li>
<li>It prevents documents from getting obscured by panels (palettes).</li>
<li>It blocks out the contents of the desktop, minimizing visual clutter.  (A number of Mac users have requested this option for many years.  I&#8217;ve known quite a few people who open a small blank document, hit F to put it into full-screen mode, and then put it into the background to hide the desktop.  Willingness to live with that kind of hack demonstrates some genuine desire for a real fix.)</li>
</ul>
<p><br/><br />
<center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/p-twq85H0CU" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/p-twq85H0CU" wmode="transparent"></embed></object></center><br />
<center>Here is a quick video demo of the new interface in action.</center><br />
<br/></p>
<p>I definitely have some initial nervousness and apprehension when hearing news about an interface change to a staple application like Photoshop. &#8220;There are enough learning curves that we have to deal with throughout our lives, Photoshop should be careful not to drastically change anything,&#8221; I thought to myself. But, after watching this video and seeing the screenshot of the new Interface, I&#8217;m kind of excited. Additionally, the fact that Adobe makes this new user interface an option to use is hugely beneficial to users who may be scared to make the jump.</p>
<p>It seems as though Adobe&#8217;s future plans are being met with some resistance, understandably. The idea to turn the new interface into a preference/option for us to choose/experiment with is a great move. It sets a re-assuring feeling in my head that even though there may be changes, I won&#8217;t be forced to use them (or learn how to work with them) within my current workflow.</p>
<p>Please note: There&#8217;s been no public timeframe for the release of this next version of Adobe&#8217;s Photoshop, but there were some contested claims of an October release target. The next Mac version of Photoshop has been announced to remain a 32-bit application. 64-bit support is expected on the subsequent version for the Mac, <a href="http://www.macrumors.com/" onclick="pageTracker._trackPageview('/outgoing/www.macrumors.com/?referer=');">MacRumors</a> reports.</p>


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		<item>
		<title>Is Flash on the iPhone a dead end?</title>
		<link>http://www.macblogz.com/2008/06/17/is-flash-on-the-iphone-a-dead-end/</link>
		<comments>http://www.macblogz.com/2008/06/17/is-flash-on-the-iphone-a-dead-end/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 17:05:54 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple, Inc.]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=183</guid>
		<description><![CDATA[
While Adobe&#8217;s Flash animation/video player is still not supported by the iPhone, rendering many sites unreadable, it has been a feature that people have expressed great interest in.  Yet up until now, Steve Jobs has been critical of supporting a mobile version of Flash, suggesting that it wouldn&#8217;t be powerful enough for the iPhone.
However, [...]


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			<content:encoded><![CDATA[<p><img class="alignleft" style="margin: 10px; float: left;" src="http://www.macblogz.com/Media/2008/6/adobe_please.jpg" alt="" width="239" height="395" /></p>
<p>While Adobe&#8217;s Flash animation/video player is still not supported by the iPhone, rendering many sites unreadable, it has been a feature that people have expressed great interest in.  Yet up until now, Steve Jobs has been critical of supporting a mobile version of Flash, suggesting that it wouldn&#8217;t be powerful enough for the iPhone.</p>
<p>However, during Adobe&#8217;s Q2 earnings call, chief exec Shantanu Narayen noted that,  &#8220;We have a version that’s working on the emulation. This is still on the computer and you know, we have to continue to move it from a test environment onto the device and continue to make it work. So we are pleased with the internal progress that we’ve made to date.&#8221;</p>
<p>While this sounds rather promising, the problem may not lie in perfecting a version of mobile Flash, but rather convincing Apple to allow it on the iPhone.  &#8220;The easiest solution, which Adobe could do on its own, is to make a standalone Flash player, which people could use to watch Flash video files or animations by themselves. To get that into the market, Adobe would just need to submit it for inclusion into the iPhone apps store.&#8221; via <a href="http://www.alleyinsider.com/2008/6/adobe_flash_apple_iphone_maybe_someday" onclick="pageTracker._trackPageview('/outgoing/www.alleyinsider.com/2008/6/adobe_flash_apple_iphone_maybe_someday?referer=');">Silicon Alley Insider</a>.</p>
<p>Unfortunately this would not be anything like the way that Flash works on a computer, where it for the most part, will seamlessly display animation, video, ads..etc, as it has been integrated into web browsers.</p>
<p>&#8220;Adobe could independently achieve that on the iPhone, in theory, by commissioning/building its own Web browser with built-in Flash software &#8212; even one using the same Webkit guts as Safari. But assuming this is possible, it would also be very cumbersome. And there&#8217;s no guarantee that Apple would allow a Safari competitor into the apps store.&#8221;</p>
<p>Striking a deal with Apple to include Flash as a plugin for Safari may be the best option.  Yet this would require a far different business interaction than Apple has with App Store developers.  So will we ever see Flash supported on the iPhone?  I would hope so as there are many sites that I would like to have access to that are reliant on Flash, namely, Hulu, where I could watch streaming movies and TV shows.</p>


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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Adobe Dreamweaver CS4 still smells like Windows.</title>
		<link>http://www.macblogz.com/2008/05/28/adobe-dreamweaver-cs4-still-smells-like-windows/</link>
		<comments>http://www.macblogz.com/2008/05/28/adobe-dreamweaver-cs4-still-smells-like-windows/#comments</comments>
		<pubDate>Wed, 28 May 2008 22:15:40 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[opinions]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=89</guid>
		<description><![CDATA[

Adobe takes great pride in the Creative Suite applications they produce and sell. Targeting all creative and production professionals, Adobe&#8217;s applications are an industry standard, as well as heavily relied upon work-flow staples. A full list of the applications that Adobe sells can be found here. Adobe sells all of these applications as bundles they [...]


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			<content:encoded><![CDATA[<p><img src='http://www.MacBlogz.com/Media/2008/5/STINKYDW.jpg' alt='' class='alignnone' /></p>
<p><br/></p>
<p>Adobe takes great pride in the Creative Suite applications they produce and sell. Targeting all creative and production professionals, Adobe&#8217;s applications are an industry standard, as well as heavily relied upon work-flow staples. A full list of the applications that Adobe sells can be found <a href="http://www.adobe.com/downloads/?ogn=EN_US-gntray_dl_downloads" onclick="pageTracker._trackPageview('/outgoing/www.adobe.com/downloads/?ogn=EN_US-gntray_dl_downloads&amp;referer=');">here</a>. Adobe sells all of these applications as bundles they call Creative Suites, and as standalone pieces of software. Among these applications is a piece of software called Adobe Dreamweaver, (the web-design and development tool).</p>
<p>Dreamweaver has always been clunky, slow and rather un-responsive, making it feel like a piece of native Windows software. This new version of Adobe Dreamweaver Creative Suite 4, is sadly no exception.</p>
<p>Some early reviews left beta testers stunned and thoroughly disappointed, with a couple of reviewers saying the following:</p>
<p><br/></p>
<dd>1. Please please please make it faster and more efficient.<br />
Dreamweaver: Worst CS app ever!</dd>
<dd>2. As a professional web developer, I payed for CS3 just for DW and then discovered Panic&#8217;s Coda. It was love at first site—an app truly designed for the professional developer. I downloaded CS4 preview and haven&#8217;t been impressed at all.</dd>
<p><br/></p>
<p>Having test-driven the new Adobe Dreamweaver beta myself, you can download it <a href="http://labs.adobe.com/technologies/dreamweavercs4/" onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/technologies/dreamweavercs4/?referer=');">here</a>, I have not seen ONE feature or improvement that would sway me from Panic&#8217;s <a href="http://www.panic.com/coda/" onclick="pageTracker._trackPageview('/outgoing/www.panic.com/coda/?referer=');">Coda</a>.</p>
<p>Panic is a Portland based company (they&#8217;re our neighbors!) that have spent countless hours developing a Magical web-development application for the mac-based developer. I find ZERO use for Adobe&#8217;s Dreamweaver as Adobe has completely missed the mark yet again with CS4.</p>
<p>Please be cautious: We do NOT recommend professionals who rely on these programs daily to download these betas on their primary machines. If you have a secondary computer, then we suggest testing out these betas on that. Please keep in mind that this is beta software and finding bugs is expected.</p>
<p><br/></p>


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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>[update] Adobe CS4 right around the corner.</title>
		<link>http://www.macblogz.com/2008/05/27/adobe-cs4-right-around-the-corner/</link>
		<comments>http://www.macblogz.com/2008/05/27/adobe-cs4-right-around-the-corner/#comments</comments>
		<pubDate>Tue, 27 May 2008 15:10:14 +0000</pubDate>
		<dc:creator>Aviv</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple Software]]></category>
		<category><![CDATA[Apple, Inc.]]></category>
		<category><![CDATA[Rumors]]></category>

		<guid isPermaLink="false">http://www.macblogz.com/?p=87</guid>
		<description><![CDATA[

Three new betas from Adobe have been released and made available for download including Dreamweaver (web-design software), Fireworks (web-optimization software), and Soundbooth (audio-production software). Although the next version of Photoshop (photo-editing software) has not been made available for download, enhancements such as taking advantage of hardware it hasn&#8217;t tapped before: graphics cards and physics processors, [...]


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			<content:encoded><![CDATA[<p><img src='http://www.MacBlogz.com/Media/2008/5/AdobeCS4.jpg' alt='' class='alignnone' /></p>
<p><br/><br />
Three new betas from Adobe have been <a href="http://labs.adobe.com/" onclick="pageTracker._trackPageview('/outgoing/labs.adobe.com/?referer=');">released</a> and made available for download including Dreamweaver (web-design software), Fireworks (web-optimization software), and Soundbooth (audio-production software). Although the next version of Photoshop (photo-editing software) has not been made available for download, enhancements such as taking advantage of hardware it hasn&#8217;t tapped before: graphics cards and physics processors, have been announced. </p>
<p>Early Enhancements to these applications include the following:</p>
<p><strong>Dreamweaver:</strong></p>
<dd>Now includes related files toolbar<br />
New Code Navigator, which lets users explore pages with complex elements such as XML data and JavaScript links.<br />
New Live View Mode, which incorporates a live preview browser based on the WebKit engine. This eliminates the need to keep a separate browser running, and also lets users freeze JavaScript for debugging purposes.</dd>
<p>The &#8220;New Live View Mode&#8221; is a necessary feature enhancement. Adobe is behind the game on this front, seeing as how Panic&#8217;s <a href="http://www.panic.com/coda/" onclick="pageTracker._trackPageview('/outgoing/www.panic.com/coda/?referer=');">Coda</a> has this built right in. And Coda lets you work directly on your server.</p>
<p><strong>Fireworks:</strong></p>
<dd>New interface standardized with other Suite apps<br />
Ability to export design comps to PDF documents<br />
Has also been made compatible with AIR, HTML, Flash and Flex Builder.</dd>
<p><strong>Soundbooth:</strong></p>
<dd>Improved with support for editing multiple clips on multiple tracks<br />
Improved with support for volume harmonization between audio files<br />
MP3 compression can be previewed before saving, and speech recognition can be used to generate searchable dialogue transcripts.</dd>
<p>Unless you have an Adobe CS3 Serial Number, the beta downloads will only work for 48 hours. Mac OS X 10.4.11 or later is required, along with an Intel processor is you&#8217;re planning on using Soundbooth.</p>
<p>We do NOT recommend professionals who rely on these programs daily to download these betas on their primary machines. If you have a secondary computer, then we suggest testing out these betas on that. Please keep in mind that this is beta software and finding bugs is expected. </p>
<p>[updates] Adobe is completely denying any version of CS4 to be shipping in October. They don&#8217;t deny that something is cooking (in the works), but no launch date is set and furthermore, has never been released. Read full denial by Adobe&#8217;s vice president John Nack <a href="http://blogs.adobe.com/jnack/2008/05/oct_1.html" onclick="pageTracker._trackPageview('/outgoing/blogs.adobe.com/jnack/2008/05/oct_1.html?referer=');">here</a>.</p>
<p><br/></p>


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