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	<title>Comments on: Adobe&#8217;s First Full-Blown Flash Player for Smartphones Announced, No iPhone</title>
	<atom:link href="http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/</link>
	<description>Bridging the Apple Community and Keeping Tabs on the Rumor Mill.</description>
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		<title>By: dave</title>
		<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/comment-page-1/#comment-3147</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Mon, 16 Feb 2009 10:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1348#comment-3147</guid>
		<description>Aviv, I would guess that Adobe is trying really hard to port their full Flash plugin to the iPhone somehow, so they can go to Apple and say &quot;See, we can do it.  Now, can we please ship it?&quot;.

For other cell phones, it&#039;s mostly rebranding Flash Lite, with some additional functionality (as more modern smartphones have faster processors and GPUs).

And I agree, Apple should not bother trying to assist and/or consider Flash on the iPhone.  Open, public standards (which Flash most definitely is NOT) are the way to go.  Hell, Apple is responsible for all the effort Adobe is putting in to rebrand Flash Lite and get so-called real &quot;Flash&quot; support on all the other smartphones.</description>
		<content:encoded><![CDATA[<p>Aviv, I would guess that Adobe is trying really hard to port their full Flash plugin to the iPhone somehow, so they can go to Apple and say &#8220;See, we can do it.  Now, can we please ship it?&#8221;.</p>
<p>For other cell phones, it&#8217;s mostly rebranding Flash Lite, with some additional functionality (as more modern smartphones have faster processors and GPUs).</p>
<p>And I agree, Apple should not bother trying to assist and/or consider Flash on the iPhone.  Open, public standards (which Flash most definitely is NOT) are the way to go.  Hell, Apple is responsible for all the effort Adobe is putting in to rebrand Flash Lite and get so-called real &#8220;Flash&#8221; support on all the other smartphones.</p>
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		<title>By: Aviv</title>
		<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/comment-page-1/#comment-3146</link>
		<dc:creator>Aviv</dc:creator>
		<pubDate>Mon, 16 Feb 2009 09:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1348#comment-3146</guid>
		<description>@dave: If you&#039;re saying that Adobe cannot and won&#039;t be rebuilding Flash from the ground up for the iPhone and instead rebranding some crappy version based on what Apple CEO Steve Jobs said, then I agree with you. The thing is, I have a feeling that Apple does not give a sh*t about Flash, and they shouldn&#039;t... And there&#039;s some conflicting interests that are stopping Apple from whole-heartedly admitting (in the public), what they admit behind closed doors... That Flash is garbage.</description>
		<content:encoded><![CDATA[<p>@dave: If you&#8217;re saying that Adobe cannot and won&#8217;t be rebuilding Flash from the ground up for the iPhone and instead rebranding some crappy version based on what Apple CEO Steve Jobs said, then I agree with you. The thing is, I have a feeling that Apple does not give a sh*t about Flash, and they shouldn&#8217;t&#8230; And there&#8217;s some conflicting interests that are stopping Apple from whole-heartedly admitting (in the public), what they admit behind closed doors&#8230; That Flash is garbage.</p>
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		<title>By: dave</title>
		<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/comment-page-1/#comment-3145</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Mon, 16 Feb 2009 09:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1348#comment-3145</guid>
		<description>I missed saying this, but it looks like this mostly a rebranding exercise (namely, renaming their Flash Lite plugin/app to be just &#039;Flash&#039; because of what Steve Jobs said about how crappy it is).</description>
		<content:encoded><![CDATA[<p>I missed saying this, but it looks like this mostly a rebranding exercise (namely, renaming their Flash Lite plugin/app to be just &#8216;Flash&#8217; because of what Steve Jobs said about how crappy it is).</p>
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		<title>By: dave</title>
		<link>http://www.macblogz.com/2009/02/16/adobes-first-full-blown-flash-player-for-smartphones-announced-no-iphone/comment-page-1/#comment-3144</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Mon, 16 Feb 2009 09:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1348#comment-3144</guid>
		<description>At best, they have added SOME of the features that the full &#039;desktop&#039; Flash plugin has to the plugin/whatever they copy onto some cell phones.  But since the Flash plugin periodically (when I actually click to load the Flash plugin for something, which is rare) makes the CPU on my dual-core 2.5 Ghz desktop machine to go 100% usage, there is NO way they can make it have the same functionality on a 400 or 500 MHz, single, low-power CPU.

Maybe Adobe should spend their effort making the Flash plugin for Mac OS X work reasonably well, instead of just jumping on the iPhone bandwagon.  You can bet Adobe will drop Flash for the iPhone faster than you can say &quot;But...&quot;, if another phone happens to come along that energizes the market the way the iPhone has (not that I think this is likely to happen, even with the super-hyped Palm Pre).</description>
		<content:encoded><![CDATA[<p>At best, they have added SOME of the features that the full &#8216;desktop&#8217; Flash plugin has to the plugin/whatever they copy onto some cell phones.  But since the Flash plugin periodically (when I actually click to load the Flash plugin for something, which is rare) makes the CPU on my dual-core 2.5 Ghz desktop machine to go 100% usage, there is NO way they can make it have the same functionality on a 400 or 500 MHz, single, low-power CPU.</p>
<p>Maybe Adobe should spend their effort making the Flash plugin for Mac OS X work reasonably well, instead of just jumping on the iPhone bandwagon.  You can bet Adobe will drop Flash for the iPhone faster than you can say &#8220;But&#8230;&#8221;, if another phone happens to come along that energizes the market the way the iPhone has (not that I think this is likely to happen, even with the super-hyped Palm Pre).</p>
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