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	<title>Comments on: Google&#8217;s iPhone App Is Cheating, Breaks App Store Rules</title>
	<atom:link href="http://www.macblogz.com/2008/11/20/googles-iphone-app-is-cheating-breaks-app-store-rules/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.macblogz.com/2008/11/20/googles-iphone-app-is-cheating-breaks-app-store-rules/</link>
	<description>Bridging the Apple Community and Keeping Tabs on the Rumor Mill.</description>
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		<title>By: Erik</title>
		<link>http://www.macblogz.com/2008/11/20/googles-iphone-app-is-cheating-breaks-app-store-rules/comment-page-1/#comment-1614</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Fri, 21 Nov 2008 06:42:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1050#comment-1614</guid>
		<description>umm... actually it doesn&#039;t use the proximity sensor.  it uses the accelerometer.  i&#039;m sure if it used the proximity sensor it would work BETTER.  to prove it, put your ear to your iphone without changing it&#039;s physical orientation--- nothing happens.  in fact there is a preference where if you want the google app to use the accelerometer for landscape mode, it disables the &quot;motion sensing for voice search&quot;   --- so sorry, google played by the rules, and this article is bogus.</description>
		<content:encoded><![CDATA[<p>umm&#8230; actually it doesn&#8217;t use the proximity sensor.  it uses the accelerometer.  i&#8217;m sure if it used the proximity sensor it would work BETTER.  to prove it, put your ear to your iphone without changing it&#8217;s physical orientation&#8212; nothing happens.  in fact there is a preference where if you want the google app to use the accelerometer for landscape mode, it disables the &#8220;motion sensing for voice search&#8221;   &#8212; so sorry, google played by the rules, and this article is bogus.</p>
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		<title>By: JeffQ</title>
		<link>http://www.macblogz.com/2008/11/20/googles-iphone-app-is-cheating-breaks-app-store-rules/comment-page-1/#comment-1594</link>
		<dc:creator>JeffQ</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1050#comment-1594</guid>
		<description>I don&#039;t it&#039;s a problem that it&#039;s using private API&#039;s or what not. I think it&#039;s a problem that this solidifies the fact that other companies may have a better/easier time getting their applications approved then, let&#039;s say a smaller one person or two person team. And that&#039;s gotta just be unnerving for most.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t it&#8217;s a problem that it&#8217;s using private API&#8217;s or what not. I think it&#8217;s a problem that this solidifies the fact that other companies may have a better/easier time getting their applications approved then, let&#8217;s say a smaller one person or two person team. And that&#8217;s gotta just be unnerving for most.</p>
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		<title>By: OB</title>
		<link>http://www.macblogz.com/2008/11/20/googles-iphone-app-is-cheating-breaks-app-store-rules/comment-page-1/#comment-1592</link>
		<dc:creator>OB</dc:creator>
		<pubDate>Thu, 20 Nov 2008 22:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.macblogz.com/?p=1050#comment-1592</guid>
		<description>WOW. Only because this is Google can they get away with this. I am kinda frustrated at this.</description>
		<content:encoded><![CDATA[<p>WOW. Only because this is Google can they get away with this. I am kinda frustrated at this.</p>
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